![oblivion must have mods 2018 oblivion must have mods 2018](https://static0.gamerantimages.com/wordpress/wp-content/uploads/2021/03/Oblivion-Character-Overhaul.jpg)
- #Oblivion must have mods 2018 how to#
- #Oblivion must have mods 2018 install#
- #Oblivion must have mods 2018 mod#
- #Oblivion must have mods 2018 update#
- #Oblivion must have mods 2018 registration#
Then move the files to your Oblivion Data Directory.
#Oblivion must have mods 2018 mod#
Oblivion must be patched to 1.2 otherwise this mod will not work.Įxtract the esp, meshes and textures to a temporary folder and check the folder structure if necessary. I have Shivering Isles installed but no assets from SI were used. They are also included in the Beta1 version of WAC which was released recently anyway, so you could try asking Waalx as the ultimate decision resides with him. However, the new meshes and textures are absolutely not to be used for anything except except private use. If anyone would like to use the original meshes and texture in a released mod, all I ask is to contact me first and tell me what you're using it for since this mod has sentimental value to me. If you know your way around the CS you can change the meshes and textures yourself to use other resource files.
![oblivion must have mods 2018 oblivion must have mods 2018](https://www.sinitargaming.com/img/obl/2.png)
I'm not a texture artist, nor am I able to make or alter meshes and I have no interest in learning. However, her name will remain the same in on screen messages and that can only be changed in her script. Setactorfullname "New Name" - The name must be in quotes. You can change her name if you want in the CS or open the console in game, click on her and type. For example I picked a fight with the Anvil guards in the screen shot. She is player owned and will not attack you or friends unless you start the fight. She is essential and has her own healing ability for use in battle. When she is told to wait she has a fairly wide wander range, so just summon her if you can't find her for some reason. Tell her to either come with you or stay and she will do the rest. She can be activated the same way as my other creature companions. When first activated she will give you her Summon Spell so she can be called if she gets stuck, which sometimes happens with any companion especially in small corridors in some ruins, or if you've left her somewhere. She may even have wandered to the lighthouse. She will wander around the area, so just walk around and find her. Rosie can be found near her kennel close to the IC Waterfront Shack. The meshes are the originals and the texture doesn't have a normal map and may look a bit faded. I've decided to share her with anyone who might like her. In reality she was about the size of a labrador with ears that flopped over a bit. She is a little bigger than the default dog and her ears are slightly turned over. When I started making my own creature companions I finally made Rosie and have been using her in my game for a very long time. However, he was unable to give her AI and the create a companion from the files, so they sat on my hard drive for nearly 18 months. Very kindly, Cryonaut answered my request and made me a custom mesh and texture and put her in game for me.
#Oblivion must have mods 2018 how to#
This was waaaay before I even had the CS installed let alone know how to do it myself. I asked on the Bethsoft Official Mod Forums back then if anyone could make a dog companion for me. This mod is based on my real life, very loved dog who died at the age of 15 years in January 2007. The reason for this is I've been finding certain poisons and some enchantments in some mods cause lasting damaging effects to companions, and since she is essential they can become permanent, so this should help. She also now has Resist Poison 75% and Resist Magicka 50%. Healing Ability has been heavily reduced for realism. She won't react to enemies until either you are detected in sneak mode or you come out of sneak mode normally. She will sneak with you, but obviously not crouch. Added sneak function to Rosie's main script. The spell will now be added when first activating Rosie.Ģ. Removed the object that gives the summon spell.
#Oblivion must have mods 2018 update#
UPDATE: 27 June 2009 - **This update requires a clean save if using a previous version.**ġ.
#Oblivion must have mods 2018 registration#
Registration is required though to view WAC topics. Waalx Animals and Creatures Overhaul here and highly recommended. It won't affect saves as it's a cosmetic change, so if using the previous mod just continue as normal.
#Oblivion must have mods 2018 install#
Remove the old files including the esp as mentioned below in Uninstall instructions and install the new ones. The new file is the complete mod with the new additions, so nothing is required from the previous version. I am releasing the meshes and textures made especially for me by Waalx, so here they are.